Pong
was one of the first computer games - it was released about 1972.
Pong should really be a game between two opponents (one of which
could be the computer itself) but the version below is a single
player version (maybe you can make it into a two player version?). I
challenge you to find a Scratch game that is as playable as this and
yet has a file size of only 30KB!To get started, make the ball and bat sprites. Don't forget to
hold down the shift key when you draw the circle with the oval tool
- in that way the oval tool is constrained to give a circle. The
scripts for the bat should be something like this:

and a basic script for the ball could be as shown
below. For example, if the ball has direction 135° (down and right)
then the direction is reset to -135° (down and left) with a little
randomness thrown in to make the game more interesting.:

For such simple scripts, the game already behaves nicely. But
sometimes the ball bounces back and forth between the bat and the
right wall and sometimes, much worse, it seems to get stuck on the
ball itself. You'll need to find solution to these 'bugs'. In fact
you have a lot of work to do if you ant to develop your version into
something as good as the version below...
In my 'final version' below the bugs mentioned above have been solved. I have
modified the game so that the 'move 10 steps' block includes the
'score' variable in such a way that as the score gets bigger so does
the speed of the ball. The score increases by 1 every time the ball
hits the bat. The number of lives decreases by one each time the
ball gets very close to the right edge. I actually found that
surprisingly difficult to code because initially two lives were
sometimes lost instead of one since the ball was spending 'too long'
close to the right hand wall. My solution was to create a third
variable which is set to one each time the ball gets very close to
the right wall (x>200) and which is set to zero each time the ball
gets close to the left wall. A life is lost only when the ball gets
close to the right wall AND the extra variable has a value of zero.
THINK ABOUT IT!
If the bat does not respond to the pressing of the arrow keys
then clicking on the animation should fix that problem - that's a
useful trick with all Scratch animations.
Going further
My version is far from perfect - can you improve it?.