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Going further
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For more ideas, check out (some of) the 300
thousand projects that have been published to
scratch.mit.edu. Do not simply copy someone else's
work of course, or take someone else's work, make a few changes
and then pretend it was all your own work. You must be very
clear and honest about what you used from other people and what
is your own work. This does not mean that it is forbidden to
build on someone else's work, just that you must indicate
clearly what YOU added.
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Also check out the video tutorials at
learnscratch.org. I don't guarantee that these videos
will be accessible form school. The first tutorials are much too
easy but some later ones are well worth checking out, such as:
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A simple version of Pac-Man at Unit
3, lesson 11 |
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A mouse-driven version of Pong at
Unit 3, lesson 12 |
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A nice Christmas tune at Unit 6,
lesson 29
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You can also check out
www.redware.com/scratch for videos, tutorials and ideas.
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Look at
this page of suggestions for programs
that could be made with Visual Basic - most of these programs
can also be made in Scratch. |
See Scratch projects made by EEB3
students
Please visit our online gallery hosted by MIT at:
http://scratch.mit.edu/users/eeb3
See Scratch projects selected by
EEB3 students:
Coming soon...
Hints
The following 'tricks' may help your
work look and sound impressive:
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Although Scratch can import JPEG, GIF, PNG and
BMP image formats the only format that imports without any
colour distortion is BMP, so if you are going to import an image
and you are a perfectionist like me then prefer the BMP
format. For example, if you have a GIF image you want to
import then open it first in an image editor such as Paint Shop
Pro, save it from there in the BMP format and then import the
BMP into Scratch. |
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Whenever possible, use photographic images
in your projects both for the background and for the
sprites. |
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Pay special attention to sound effects and
music for good music can make all the difference between a
mediocre program and an entertaining one. |
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'Localise' your project: include
locally-taken photographs (school, friends, pets etc) in your
projects. Not only will this make your programs more
entertaining to those who know you but also it will be more
obvious that the work is indeed your own. |
Uploading to your own website
Animations made in Scratch are normally
uploaded to the MIT Scratch website but they can be uploaded to
other websites too as is demonstrated below. This is a simple
animation that draws regular polygons with 3 to 10 sides. Just set
the number of sides desired and click the green flag.
Specifically, this is what you
need to do:
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Upload your animation in sb
format to a folder in your website
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Download the files
ScratchApplet.jar and soundbank.gm from the MIT site
(do a Google search) and then upload them to the same folder on
your website.
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Include the following in the
html code of your page between the body tags. You will need to
change the name of the sb file mentioned in the code to match
the name of your own project.
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- <applet id="ProjectApplet" style="display:block"
code="ScratchApplet" codebase="./" archive="ScratchApplet.jar"
height="387" width="483">
<param name="project" value="myproject.sb">
</applet>
The html file, the sb file and the two accessory files should
probably all be in the same folder on your site.
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